Unit information: Digital Innovation Project​ in 2028/29

Please note: Programme and unit information may change as the relevant academic field develops. We may also make changes to the structure of programmes and assessments to improve the student experience.

Unit name Digital Innovation Project​
Unit code INOVM0035
Credit points 60
Level of study M/7
Teaching block(s) Academic Year (weeks 1 - 52)
Unit director Dr. Parker
Open unit status Not open
Units you must take before you take this one (pre-requisite units)

None

Units you must take alongside this one (co-requisite units)

None

Units you may not take alongside this one

None

School/department Centre for Innovation
Faculty Faculty of Arts

Unit Information

Why is this unit important?

The ‘Digital Innovation Project’ serves as the capstone experience of the Master of Arts in Digital Innovation programme, allowing students to synthesise and apply their comprehensive learning in a substantial project. This unit is crucial for demonstrating the ability to innovate, create, and execute a digital solution to a real-world problem or opportunity. It embodies the culmination of students' development as digital innovators, ready to make a significant impact in the digital landscape.

How does this unit fit into your programme of study?

This project unit integrates knowledge and skills acquired across the programme's teaching blocks, providing a platform for students to demonstrate their proficiency in digital innovation, media, design, and business strategy. It challenges students to apply critical thinking, creativity, and technical skills to develop a project that reflects their interests and aspirations within the field of digital innovation. The ‘Digital Innovation Project’ is the pinnacle of the student's learning journey, showcasing their readiness for professional practice or further research.

Your learning on this unit

An Overview of Content

This unit focuses on the development of a comprehensive digital innovation project that addresses current challenges or explores emerging areas of interest in the digital sector. Throughout the course, students will engage with a variety of resources, cutting-edge technology, and mentorship opportunities to support their project work. The unit culminates in a showcase event, where students present their projects for academic evaluation and potential real-world impact, providing a platform to demonstrate their innovation and creativity.

Personal Development as a Result of the Unit

By participating in this unit, students will experience notable personal development in several key areas. In terms of knowledge, they will achieve an integration and application of comprehensive digital innovation insights, synthesizing what they have learned across their studies. In the realm of thinking, students will develop strategic and innovative approaches to addressing complex problems, enhancing their problem-solving and analytical abilities. Additionally, students will refine their presentation skills and professional communication through the showcase event, preparing them for future challenges and opportunities in the digital sector.

Learning Outcomes

  1. Design and implement a comprehensive digital innovation project that addresses a significant challenge or opportunity.
  2. Demonstrate advanced project management and leadership skills, guiding projects from conception to completion.
  3. Effectively communicate project visions, processes, and outcomes to diverse audiences, including academic and industry stakeholders.
  4. Critically reflect on the project's impact, considering ethical, societal, and technological implications.

How you will learn

How You Will Learn

The unit emphasizes independent, project-based learning, supported by mentorship and collaborative input from peers and industry professionals. Students will engage in a variety of activities, including independent research, project development, and iterative refinement. Participation in workshops, seminars, and feedback sessions is encouraged to enhance project outcomes and ensure continuous improvement throughout the learning process.

To facilitate the capstone project's success, students will engage in progressive development milestones. These include a concept pitch, a design review, and a prototype showcase to peers and a panel comprising industry and academic experts. These iterative development and feedback sessions are designed to refine the project's direction and execution, providing essential guidance and improvement.

How you will be assessed

Tasks which help you learn and prepare you for summative tasks (formative):

Regular innovation coaching sessions will steer project development and ensure alignment with digital innovation goals. An early innovation proposal pitch will solicit feedback on feasibility and strategic direction, allowing for comprehensive feedback from a panel of experts to refine the project before final assessment.

Tasks which count towards your unit mark (summative):

Team Project, 6000 words or equivalent (75%). [ILOs 1, 2,3, 4]
A team-produced presentation of a student-developed design solution, including research, prototype(s), and relevant user input.
For the Team Project, the word count will be shared across the team.

Individual autoethnographic reflective critique, 1000 words or equivalent (25%). [ILOs 1, 2, 3, 4]
An individual autoethnographic reflective critique on your input into the project.

When assessment does not go to plan

When required by the Board of Examiners, you will normally complete reassessments in the same formats as those outlined above. However, the Board reserves the right to modify the form or number of reassessments required. Details of reassessments are normally confirmed by the Centre shortly after the notification of your results at the end of the academic year.

Resources

If this unit has a Resource List, you will normally find a link to it in the Blackboard area for the unit. Sometimes there will be a separate link for each weekly topic.

If you are unable to access a list through Blackboard, you can also find it via the Resource Lists homepage. Search for the list by the unit name or code (e.g. INOVM0035).

How much time the unit requires
Each credit equates to 10 hours of total student input. For example a 20 credit unit will take you 200 hours of study to complete. Your total learning time is made up of contact time, directed learning tasks, independent learning and assessment activity.

See the University Workload statement relating to this unit for more information.

Assessment
The assessment methods listed in this unit specification are designed to enable students to demonstrate the named learning outcomes (LOs). Where a disability prevents a student from undertaking a specific method of assessment, schools will make reasonable adjustments to support a student to demonstrate the LO by an alternative method or with additional resources.

The Board of Examiners will consider all cases where students have failed or not completed the assessments required for credit. The Board considers each student's outcomes across all the units which contribute to each year's programme of study. For appropriate assessments, if you have self-certificated your absence, you will normally be required to complete it the next time it runs (for assessments at the end of TB1 and TB2 this is usually in the next re-assessment period).
The Board of Examiners will take into account any exceptional circumstances and operates within the Regulations and Code of Practice for Taught Programmes.