Centre for Innovation units in 2032/33

Please note: Programme and unit information may change as the relevant academic field develops. We may also make changes to the structure of programmes and assessments to improve the student experience, occasionally this includes not running units if they are not viable.

What do the Levels represent?

What do the teaching blocks (TB) mean?

Unit name Unit code Credit points Open unit status Teaching Block
Advanced Digital Business INOVM0033 20 Not open TB-2
Advanced Digital Media INOVM0029 20 Not open TB-2
Advanced User Experience Design INOVM0030 20 Not open TB-2
Business Innovation in Practice INOVM0016 20 Not open TB-1
Client Led Brief INOVM0017 20 Not open TB-2
Client Project​ INOVM0034 40 Not open TB-2
Creative Innovation in Practice INOVM0018 20 Not open TB-1
Digital Innovation Project​ INOVM0035 60 Not open AYEAR
Enterprise Case INOVM0014 20 Not open TB-1
Idea to Launch INOVM0019 40 Not open TB-2
In the Wild INOVM0001 20 Not open TB-1
Innovation Project INOVM0021 60 Not open AYEAR
Innovation and Entrepreneurship in the Immersive World INOVM0027 20 Not open TB-2
Innovation in Practice INOVM0020 20 Not open TB-1
Innovation, Entrepreneurship and Enterprise INOVM0015 20 Not open TB-1
Making an Impact: Design Leadership INOVM0036 20 Not open TB-2
Social Innovation in Practice INOVM0022 20 Not open TB-1
Technology Innovation in Practice INOVM0023 20 Not open TB-1
The Business of Design INOVM0037 20 Not open TB-1
The Role of AI in Digital Innovation INOVM0028 20 Not open TB-1
Tools and Methods for Digital Innovation INOVM0031 20 Not open TB-1
Tools and Methods for Innovation INOVM0024 20 Not open TB-1
Transdisciplinary Project 4: Going Wild INOVM0026 40 Not open TB-2
User Experience Design Fundamentals INOVM0032 20 Not open TB-1
User Research INOVM0025 20 Not open TB-1